by Driver » Sat Nov 14, 2009 11:32 pm
I've noticed that in UE2.4 when my mouse actions cause audio feedback, it is positionally biased. IOW, if I do something on the left side of the screen, the sound comes from the left speaker. If it was on the right side of the screen, the sound comes from the right speaker. And if it was in the middle area I hear the sound from both speakers.
I just thought it was pretty cool.
Driver "Driving you over the edge..."
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